Lead Character Artist: Bruno Melo
Art Direction: Joshua Cook
model/Texture:Manuel Armonio
https://www.artstation.com/bmelo
https://www.artstation.com/joshuacook
https://www.artstation.com/selarom
special thanks to Fernando Ometto for helping me with the renders
https://www.artstation.com/ometto
I was responsible for the high poly stage to the final ingame mesh.
Initially started from the original General Raam Sculpt From Gears of war and sculpted and updated pieces to match the concept.
this was a super fun piece and super happy to have worked on a General RAAM Skin.
EDIT: uploaded updated renders